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Hi! I absolutely love the aesthetic and vibe of this game! I'm a big fan of the art direction of your most recent work. I'm a sound designer/composer from London and would love to have a chance to work with you! Have you got any contact details that I can grab so i can send you a private message? Thanks! 

I stabbed a walker with a full inventory, the walker gave me a life flora, causing my knife not being able to come back into my inventory(it stayed at the place where the walker icon should of been)

Oh, I will fix the bug! Thanks for playing!

I am a fan of Backrooms and your game, hope to see more interesting contents!

Thanks man!! Check out my other room about backrooms!

Interesting mechanics, good job so far!

THanks!

Maybe raise difficulty or make pushing for faster movement rewarding? I'm currently on turn 160 or so (might want to look on the counter, it says 16) on floor 8, and I mostly struggle with a full inventory. I see no rise in difficulty thus far, only a walker per floor which is a peace of cake.

thanks for playing! This demo only supports about 15mins of gameplay for a "doll" story. You surprised me by playing turn 160!!

That explains a lot lol

Well, I clearly like the concept XD

On a play through the game ran without any hiccups. I liked what was being visually communicated to the player. I checked my settings but there wasn't audio so I cannot comment on that. The game is very intriguing, the backstory in your description left me very interested in what is going to unfold. However not being a puzzle player I was left very confused how to progress the puzzle. I could move my character around and collect items but I wasn't sure how to help him solve the puzzle using them. 

Deleted 1 year ago

The puzzle is uncovered by encountering the items and you need to interact with them for more progress!

how do i start the game its stuck

Im sorry to hear that. if reload doesnt help, I think I could be compatibility problem.